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LX 2048: Welcome to the future, no really

Last updated on 2020-09-30

LX 2048 Guy Moshe ‘s latest movie and the movie in itself is exactly what would be a cross between almost any sci-if movie and an invention by Elon Musk and almost any technological company available today. It’s a hybrid of what looms for us on planet earth quite frankly if technology continues at its present pace.

Rating: No Yet Rated

Editors Grade: B+

LX 2048 stars a middle-aged (almost) man named Adam Bird as a virtual reality executive pretty much living in just that: a virtual reality simulation and nightmare that is a cross between the real world (or what’s left of it) and the new world. I promise you that wasn’t a reference to the “New World Order” but it could be. Bird is dying from heart failure and is being divorced by his fairly outlandish ex-wife (Anna Brewster) who also happens to have a restraining order. In this wildly dystopian like movie, almost everything is done over the internet and virtual reality (sound familiar?.)

Shot in Lithuania and Los Angeles, LX 2048 presumably (begins in the same year) and sees a world where the sun is deadly enough to kill anybody who goes outside during the daylight. Now, for this film to have emerged during the Coronavirus —- one might wonder exactly how they came to this exact plot. Because — programming sometimes seems to get a little too real in film and movies.

Dogged by the lack of his wife; a failing company, and his apparent imminent death — Bird is faced with the ultimate decision as he comes to terms with his terminal illness. He must find a way to save his company and his family because he wants to ensure that they’re safe after he goes. The plot twist? Technically, Bird doesn’t actually die because in this world clones’ are available to take over a family if certain twisted conditions are met.

Overall, LX 2048 is exciting enough to maintain an audience but would’ve been far better had it been a series over a movie. This is a project that would’ve thrived had it been given more time to fully develop and score some serious points already touching on its credible attempt at tackling the rise of VR and technology we see in the real world.

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